Patch notes

Newest first. Questions about a change? Ask in the Discord.

Beta 0.30 โ€“ Steady Hands

10 October 2026

Instinct is now a hasty helper instead of a win button, elixirs wait in your bag until you need them, and your pets and elementals stand beside you in battle.

  • ๐ŸŽฒ Instinct is hasty: a skill used through Instinct hits (or heals) for 80% of its normal power. It picks your best skill 30% of the time, the second 20%, the third 15% and something weaker or Basic Attack 35%.
  • ๐ŸŽฒ Your instinct falters: after 10 weak Instinct moves (anything but your two best attacks) a message pops up and you choose your next 3 moves yourself. The button shows a lock and counts down, then Instinct is back. Every move you pick yourself calms your instinct again, and from 5 weak moves the button shows the count.
  • ๐Ÿงช Elixirs, wards, oils and scrolls go into your bag (up to 10 of each) instead of starting right away. Use them in a fight with the flask button next to Potion (key E). Using one takes your turn, like a potion. Elixirs that are already active keep running.
  • ๐Ÿงช Smaller bonuses, higher prices: Elixir of Power +10% damage, Elixir of Iron -8% damage taken, Elixir of Wisdom +12% XP, Elixir of Warding +20% resistance, Weapon Oil +5% (the element switch stays), Scroll of Wisdom +25% XP and Scroll of Fortune +12% gold and loot. Elixirs cost about 60% more, wards and oils 40% more, scrolls 50% more.
  • ๐Ÿพ Your companions in the battle picture: Archer pets, the Mage Elemental and the Shadow Priest Duskshade now stand beside your hero. Relic pets glow, the Elemental floats, and a fallen pet or dispelled Elemental fades.

Beta 0.29 โ€“ A new home: www.RealmOfEmbers.com

10 October 2026

Realm of Embers now lives at www.RealmOfEmbers.com, and you take your heroes with you in one tap.

  • ๐Ÿฐ New address: play at www.RealmOfEmbers.com from now on and bookmark it. Same game, same heroes, same Discord.
  • ๐Ÿ’พ Take your heroes with you: open the game on the old address (realm-of-embers.pages.dev) and tap "Take my heroes to www.RealmOfEmbers.com". Your heroes, gold and bank come along, and a copy stays on the old address as a backup. On the new address you also find a "Bring them here" link.
  • ๐Ÿ’ฌ Logged in with Discord? Log in once more on the new address: your online save is waiting there.
  • ๐Ÿ“ฑ The old address keeps working for a few weeks. After that it sends you to the new address automatically.

Beta 0.28 โ€“ Quick Instinct

10 October 2026

Your skills sit right under your hero now, and the new Instinct button picks a skill for you when you are not sure.

  • ๐ŸŽฒ Instinct: a new button left of Brace (key A on a computer). One tap uses one skill you can use right now, chosen by instinct: usually a strong one (best skill 40%, second 25%, third 15%), sometimes a weaker skill or Basic Attack (20%). It only heals when you are below half HP. It never drinks potions, braces or flees for you, so choosing yourself stays stronger. For every player, from level 1. Thanks to Afro Black for the idea!
  • โš” Less scrolling in battle: your skills now come right after the enemy and your hero, with the fight log below them and your pets, Elemental and pack info under that. On a phone the battle picture is a bit lower and the skill buttons are more compact.
  • ๐Ÿ“– The guide (Settings โ†’ Guide, Fighting) and a short tip in your first fights explain Instinct.

Beta 0.27 โ€“ Deeper Embers

10 October 2026

Every boss now has its own mechanic, every zone tells you what waits there, and Rogues and melee fighters stand stronger against casters.

  • โš” 20 dungeon bosses, 20 mechanics: from Raise the Dead and Soul Siphon to Storm Volley, Forge Hammer and Imp Swarm. Every boss fight starts with a warning, and the fight info shows when the mechanic comes next.
  • ๐Ÿ“– Dungeon guide: tap Guide next to a dungeon to see its bosses, their mechanics, what Nightmare adds and the loot.
  • ๐ŸŒ Zone card: the first time you enter a zone you see its effect, its monsters and what they do, the boss and a tip. Tap the book icon on a zone to read it again.
  • ๐Ÿ’ฅ Break their focus: Melee damage dealers (Bloodrage and Warmaster Warriors, all Rogues, Vindicator Paladins) can strike a caster that charges an arcane bolt: a skill has a 60% chance to break its focus (Basic Attack 35%). Brace still works for everyone.
  • ๐Ÿ›ก Rogues: more HP and dodge while leveling. It fades out from level 55, so level 60 stays the same.
  • Fix: a caster that was stunned while charging could still fire its arcane bolt without a warning.

Beta 0.26 โ€“ Ember Path

10 October 2026

A clear path at level 60: one overview of Dungeons, Ember Ascension, the Endless Tower and the Season, with your next goal.

  • ๐Ÿ”ฅ Level 60: your path: a new box on top of the Battle tab with Dungeons, Ember Ascension, the Endless Tower and the Season. Each shows what it is for, your progress, the next reward and a button to go there. Your weekly challenge and Ember points are there too.
  • ๐ŸŽฏ Next goal at level 60: all dungeons on Normal, then Hard, then Nightmare, then Ember Ascension 1, then floor 10 of the Endless Tower.
  • ๐Ÿ“… Season: shows your best this season and your best ever, for Ascension and the Tower.
  • Dungeons: a short explanation, with the full text under "How do dungeons work?".
  • Fix: the Season title showed the year as "2,026".

Beta 0.25 โ€“ Tidy Satchel

10 October 2026

A cleaner Gear tab and Shop: your own gear first, one Improve button per item, and a Recommended box in the Shop.

  • ๐ŸŽ’ Gear tab: a Materials bar on top, then your Equipment and Bags. The Forge, Item sets, Gems and Relics are folded below and show from which level they open. Item sets only show the sets you have pieces of.
  • โš’๏ธ Improve: every item you wear has an Improve button with Upgrade, Enchant, Reroll and Sockets in one place, with what each does and what it costs.
  • ๐Ÿ›’ Shop: a Recommended box for the zone you play in: the potion for your level, the ward for the zone's element and an Elixir of Power. Everything else is folded under "All potions, elixirs, wards, oils and scrolls".
  • Nothing was removed: everything is still there, just easier to find.

Beta 0.24 โ€“ First Sparks

10 October 2026

A smoother start for new heroes: create your hero in three steps, learn by playing, and earn your first gear after three wins.

  • ๐Ÿง‘ Create your hero in three steps: choose your class (with its role: TANK, DPS or HEALER), then your race, then your look. Races that do not fit your class are greyed out.
  • ๐Ÿ“– Learn by playing: one short welcome instead of six pages. A glowing button shows what to tap: your first zone, your skill, a potion when your HP is low, and Next fight. The full guide stays in Settings.
  • โš”๏ธ The first three fights of a new hero are a bit easier.
  • ๐ŸŽ Goals and rewards: a clear goal at the top of your fights, your first Uncommon gear after three wins, and a Level 2 card that lets you learn or upgrade a skill right away.
  • Heroes you already have are not changed.

Beta 0.23 โ€“ Tempered Steel

10 October 2026

Fairer classes and races, an easier start and shorter pages: healers hit softer, Paladins keep their Mana longer, racial bonuses are smaller and the first levels go faster.

  • โš–๏ธ Healers (Holy Priest, Discipline, Holy Paladin) deal 35 to 40% less damage. Their healing and survival stay the same. The Endless Tower and Ember Ascension are unchanged.
  • ๐Ÿ›ก๏ธ Paladins regain 60% more Mana every turn while adventuring in the zones, so they need far fewer Mana potions. Dungeons and the Tower stay the same.
  • ๐Ÿง‘ Races are fairer: Human +2% damage, HP and healing and +3% resistances (still +10% XP), Moon Elf +3% dodge and crit, Dwarf +5% HP and 3% less damage taken, Orc +4% damage and +5% crit damage. Resistances stay the same.
  • โญ Faster start: levels 1 to 5 need 30% less XP, and monsters below level 5 no longer have special traits.
  • โš”๏ธ Battle tab: a big Recommended zone button, the zone of the day and your next boss on top. All other zones are folded away under "All zones and bosses".
  • ๐Ÿ… Achievements: filter on Ready, In progress and Done. In progress shows the ones closest to done first.
  • Numbers are now written the English way: 1,398 HP and 12.4g.

Beta 0.22.1 โ€“ Small fixes

10 October 2026

Clearer guide texts and easier-to-read numbers on buttons.

  • ๐Ÿ“– Guide: the game guide and the Talents tip now explain skill points and talent points the right way, and that choosing your spec gives all your points back.
  • ๐Ÿงช Numbers on buttons use a clearer font, so a 5 no longer looks like an S (for example on the potion button).

Beta 0.22 โ€“ Packs & Paths

10 October 2026

Choosing your spec now resets your skills and talents for free and shows what makes every spec unique, and heroes with a companion sometimes meet packs of 2 or 3 monsters.

  • ๐ŸŒŸ Choosing your spec at level 20: all your skill and talent points come back for free, so you can build for your new spec right away.
  • โš”๏ธ Spec cards: every spec shows its role (DPS, TANK or HEALER), its bonus, weapons, what makes it unique, its spec skills and its talents.
  • ๐Ÿ“– Spec guide: after you choose, a short guide tells you which skills to learn first and how to play your spec.
  • ๐Ÿพ Packs: when your pet, Elemental or Duskshade fights beside you, you sometimes meet 2 or 3 monsters at once, like a wolf pack or a goblin with its wolf. Every zone has its own packs. They all attack, you hit the front one. Pack monsters are weaker on their own and each one gives XP, gold and a loot roll.

Beta 0.21 โ€“ Forged in Embers

10 October 2026

Big update from playtests: stats that matter, tougher level-60 fights, separate skill and talent points, 200 quests, 50 achievements and new leaderboards.

  • โš”๏ธ Stats matter: your attack power comes from your main stat (Strength, Agility or Intellect) and your gear. Gear now shows the stat it gives, for example "+52 Strength". Expensive skills hit clearly harder than cheap ones. See it all on your Character sheet.
  • ๐Ÿ›ก๏ธ Armor: more armor always helps, but each point gives a bit less. Tanks keep growing with better gear.
  • โญ Skill points and talent points are separate: from level 10 you get a talent point on even levels and a skill point on odd levels (34 + 26 at level 60). You cannot max everything, so every hero has its own build. Points that do not fit your hero anymore are given back once.
  • ๐Ÿ”ฅ Tougher monsters from level 45 (zone bosses not), and fewer potion drops: potions matter again.
  • ๐Ÿ† Faster leveling with quests: from level 28 quests give 2.5x XP and monsters 1.2x XP.
  • ๐Ÿ“œ 200 quests for every class (was 118): a Bestiary and a Trial for every zone, Heroic hunts, Tower, Ember Ascension, Ember Level and Forge quests. Quests marked โš” Hard need good gear and give extra loot.
  • ๐Ÿ… 50 achievements (was 35): discover every zone, fill your bestiary, hunt elites and rares, and more. New titles too.
  • ๐Ÿ’€ Leaderboard: new boards for the most Deaths and Flees, achievements for the Top 10, Top 3 and #1, and a title for #1 on every board.
  • ๐Ÿงช Rest: resting is free and takes 10 seconds, or tap โšก Rest now for a small price.
  • โš’๏ธ Cheaper Forge and Wandering Merchant: +5 costs about half, and the Merchant's gold prices at high level are much lower.
  • ๐Ÿ”ฅ Element bosses: the last boss of every dungeon on Nightmare attacks with one heavy element. The right resistance helps a lot.
  • Tanks and healers: more time before the Nightmare enrage, and more damage in the Endless Tower.
  • Battle screen: the log keeps a fixed size, so your skill buttons never move. The Rage bar is orange, and small text is bigger and easier to read.
  • Mage and Rogue: the class texts now say it right: three damage specs each.

Beta 0.20 โ€“ Discord sign-up

10 October 2026

Sign up with Discord now: Discord login opens for everyone at 100 sign-ups. Also: send any amount of gold, upgrade % at the Wandering Merchant, and enchants stay on your old gear.

  • ๐Ÿ’ฌ Discord sign-up: tap Sign up with Discord on the login screen or under Heroes โ†’ Save. The button shows how many players have signed up (for example 37/100). When 100 players have signed up, Discord login opens for everyone by itself. Then log in with the same Discord account: your guest hero comes with you.
  • ๐Ÿ“ฌ Mailbox: send any amount of gold to another hero. There is no max per mail anymore. The Mailbox needs Discord login.
  • Wandering Merchant: every item shows the same upgrade % as your bags: โ–ฒ green is better, โ–ผ red is worse.
  • โœจ Enchants stay on your old gear: when you equip a new item, it is not enchanted. Your enchant stays on the old item. Enchant the new item at the Forge. (This replaces "your enchant moves along" from Beta 0.19.)

Beta 0.19 โ€“ Economy & casters

9 October 2026

Balance update: your enchant moves to new gear, spare materials become Cores, potions have a max, and casters warn you before their arcane bolt.

  • โœจ Your enchant moves along: when you equip a new item over an enchanted one, the enchant moves to the new item for 25% of the enchant price. The Equip button shows the price. Not enough gold? Tap Equip again to equip without the enchant.
  • โš’๏ธ Make a Core at the Forge: turn 400 Scrap + 20 Essence into 1 Core, for Forge upgrades +3 to +5. Make 1 or make the max at once.
  • Max 20 of each potion. The Shop shows how many you have (for example 12/20). Potions you find above the max are sold for gold right away. Do you have more than 20 now? The extra potions are sold once at the full Shop price.
  • ๐Ÿ›ก๏ธ Casters warn you: one turn before an arcane bolt you see a warning, and Brace lights up. Brace blocks 80% of the bolt. The bolt itself did not change.

Beta 0.18.1 โ€“ Battle layout

9 October 2026

Small fix: on tablets and computers your hero's info is now under your hero.

  • On wider screens the battle info sits side by side. Your hero's box is now on the left, under your hero, and the enemy's box is on the right, under the enemy.

Beta 0.18 โ€“ See your gear

9 October 2026

Look update: the gear you wear is now visible on your hero.

  • Your helm, chest armor and pants show on your hero: plate, robes, vestments or leather, depending on your class.
  • Your weapon and offhand show too: swords, staffs, bows, daggers, hammers, shields, orbs, tomes and more.
  • A small glow shows the rarity: blue Uncommon, gold Rare, purple Epic, orange Legendary, pink Mythic.
  • Legendary and Mythic plate armor is gold, and Legendary and Mythic weapons sparkle.
  • New setting: Show helm (On or Off) in โš™๏ธ Settings.

Beta 0.17 โ€“ Potions

9 October 2026

Potion update: Mana potions for Mage, Priest and Paladin, and you choose your potion in battle.

  • Mana potions in the Shop: Mana Potion (40%), Greater (70%) and Superior (100%). Only Mage, Priest and Paladin see them. Warriors, Archers and Rogues use Health potions.
  • Potions have clear names now: Health Potion, Greater Health Potion and Superior Health Potion. The potions you have stay the same.
  • Choose your potion in battle: tap the small arrow โ–พ next to Potion to see all your potions. Tap one to drink it, and it becomes your Potion button.
  • After a potion you wait 1 turn before you can drink the next one.
  • Monsters sometimes drop Mana potions for Mage, Priest and Paladin, and on day 2 of the Daily login they get 3 Mana potions.
  • New pixel flasks: red for health, blue for mana.

Beta 0.16.3 โ€“ Daily login fix

9 October 2026

Fix: your Daily login reward now stays claimed after a refresh, and your streak counts up every day again.

  • Fix: after you claimed your Daily login, it came back when you refreshed the page, and your streak stayed on day 1. Now it stays claimed until the next day.
  • Your streak counts up again: come back the next day for the next reward. Miss a day and the streak starts over.

Beta 0.16.2 โ€“ New look for text

9 October 2026

Look update: all text in the game and on the website has a new fantasy style that is easier to read.

  • Story text, quests and item info use a fantasy book letter that is easy to read.
  • Titles use a classic fantasy letter with an ember glow.
  • Buttons and the menu at the bottom use a pixel letter, in the same style as the pixel icons.
  • The website uses the same letters as the game.

Beta 0.16.1 โ€“ Skin tone stays

9 October 2026

Small update: your skin tone now stays the same, and your Loot Journal moves with your hero.

  • You choose your skin tone when you make your hero, and it stays the same after that. Heroes made before you could choose get one free choice in ๐Ÿ‘ฅ Heroes.
  • Fix: your Loot Journal and named items now stay when you move your hero to another device or load a backup.

Beta 0.16 โ€“ Loot overhaul

9 October 2026

Big loot update: fewer but better drops, named loot in every zone, and you choose your own gear.

  • Fewer but better drops: monsters no longer drop white (Common) gear, and elites always drop Uncommon or better. Your bags fill up much more slowly.
  • Every zone has its own loot: Uncommon gear like Wolfhide Boots of Fury, 6 Rare treasures per zone and 3 items per boss, like Grimfang's Sword.
  • Fewer doubles: items you already found drop less often, and drops go to your weakest slot more often.
  • ๐Ÿ“– Loot Journal in the Gear tab: see what every zone and boss drops, and what you have found.
  • You choose your gear: your bags show green โ–ฒ +% (better) or red โ–ผ -% (worse) than what you wear. โ–ฒ Equip all upgrades does it in one tap. Prefer the old way? โš™๏ธ Settings โ†’ Equip upgrades by itself.
  • Loot that is not an upgrade is dismantled into Forge materials by itself. You can turn this off in โš™๏ธ Settings.
  • โš’ Dismantle: tap Dismantle in your bags, pick the items you want, and confirm.

Beta 0.15 โ€“ Pixel icons

9 October 2026

Look update: every icon in the game is now pixel art, in one style.

  • The menu at the bottom, the buttons at the top and all icons in the game are pixel art now, in the same style as the heroes and monsters.
  • The arrows that open and close sections, like Adventure and Daily login, are pixel arrows.
  • The website uses the same pixel icons.

Beta 0.14.4 โ€“ Clearer info

9 October 2026

Small update: every patch note now shows its exact date and a one-line summary.

  • Patch notes and announcements show the day they came out, and every update starts with a short summary.
  • The login screen now says clearly that Discord login is coming soon. Until then you play as a guest.

Beta 0.14.3 โ€“ Naming your hero

9 October 2026

Quick fix: naming your hero on a phone is easy now, plus a ๐ŸŽฒ random name button.

  • On phones, tapping Begin the adventure without a name seemed to do nothing. The button now says Choose a name first, and tapping it takes you to the name field and tells you what is missing.
  • New ๐ŸŽฒ button next to the name field: get a random fantasy name in one tap.

Beta 0.14.2 โ€“ Easier start for new players

9 October 2026

New player update: a smoother first few minutes.

  • After making a hero (or switching heroes) you start at the top of the page.
  • Your attack buttons are always in view in a fight. Tips now show under your skills. On a PC the monster and your hero sit side by side.
  • Every class has a short explanation when you make your hero: how it plays and which roles it can take.
  • Race and gender show a pixel portrait of your hero.

Beta 0.14.1 โ€“ Rest is easier to find

9 October 2026

Quality of life: Rest is always within reach.

  • ๐Ÿ•๏ธ Rest now sits at the top of Adventure, above the zones. No more scrolling down to find it.
  • Missing HP or mana? A quick Rest button shows up right under your HP bar. It lights up when your HP is low.

Beta 0.14 โ€“ Pixel art heroes and monsters

9 October 2026

Big visual update: pixel art heroes and monsters, 4 skin tones per race.

  • Pixel art: heroes and monsters are pixel art now instead of emoji. They look the same on every phone and PC.
  • Your hero has its own look: race, gender, class colors and weapon. Moon Elves have pointed ears, Orcs green skin and tusks. Your hero moves on the battle stage.
  • 4 skin tones per race: choose one when you make your hero. Already have a hero? ๐Ÿ‘ฅ Heroes โ†’ Skin.
  • Every monster and boss has its own sprite, also in the zone list. Frost, lava and void monsters have their own colors.

Beta 0.13.1 โ€“ Small fixes

9 October 2026

Small fixes: cleaner fight texts, quest names, device moves and saving.

  • Cleaner fight texts: no stray dots, and the monster info is easier to read.
  • Quest names fixed: Cull the Wolves, Frost Wolves and Bounty: Bone Colossi.
  • ๐Ÿ“ฑ Play on another device: tapping Load twice no longer uses up your code.
  • Dates in the mailbox show correctly, and full bags no longer go over the limit.
  • Better online saving for Discord accounts (Discord login is coming soon).
  • The website fits better on small phones.

Beta 0.13 โ€“ A new look

9 October 2026

Big visual update: a warm ember look, a living scene for every zone and a battle stage.

  • Realm of Embers looks like Realm of Embers now: warm ember colors, glowing buttons and a new title font.
  • Every zone has its own scene in the background: forest, caves, ruins, volcano, frozen peaks, the sea, crystal caverns, the Void and more, with fireflies, snow, rain or embers.
  • Battle stage: see your hero face the monster. Hits flash, numbers fly, and a red โ— warns you of a heavy blow.
  • โš™๏ธ Settings โ†’ Graphics: High / Low. Low keeps older phones fast.

Beta 0.12 โ€“ Gold and silver, and a mailbox

9 October 2026

Economy update: gold and silver, and trading by mail.

  • Gold and silver: 100 silver is 1 gold. Monsters now drop a few silver, like in the old days: gold is worth something again. On a phone you see gold (12,4g), on a computer gold and silver (12g 45s). Your money and all prices were converted for you.
  • ๐Ÿ“ฌ Mailbox in the Shop: send gold and gear (up to Legendary) to other heroes and trade with them. Mythic, Set and Relic items are soulbound. Every mail has a small fee of 2.5%. Works with Discord login (coming soon).
  • Messages on screen stay until your next tap.

Beta 0.11 โ€“ New spec names, unique hero names, harder loot and better saves

9 October 2026

Big update: new spec names, unique hero names, rarer loot, slower leveling and safer saves.

  • New spec names, made for Realm of Embers. Warrior: Bulwark, Bloodrage, Warmaster. Paladin: Dawnbringer, Vindicator, Shieldwarden. Mage: Pyromancer, Cryomancer, Astromancer. Archer: Deadeye, Beastcaller, Trapper. Priest: Lightkeeper, Wardweaver, Duskcaller. Rogue: Venomblade, Corsair, Nightveil. Your hero keeps its spec, only the name changed.
  • Hero names: 3 to 15 letters, no numbers or spaces. On the website every name is unique: the start button stays grey until your name is free. A hero with a name that is already taken gets to pick a new one.
  • Loot is rarer, so it feels special again. Normal monsters often drop nothing, or junk that you sell for gold. Epic gear is rare, Legendary comes from Nightmare dungeons and the weekly chest, Mythic only from Ember Ascension 5+ and the Boss Mark shop at level 60. Zone bosses drop 1 item.
  • Leveling takes about 30% longer and fights are a bit more dangerous: less HP back after a win. Potions are cheaper and drop more often. ๐Ÿ– Rest: eat and drink between fights to heal up.
  • Save icon at the top: ๐Ÿ’พ saved on this device, โ˜ saved online, โš  when something needs your attention. Tap it for details.
  • ๐Ÿ“ฑ Play on another device: โš™๏ธ Settings โ†’ make a code, then scan the QR code, open the link or type the code on your other device. The code works once, for 15 minutes.
  • Backup file: download a backup of your heroes in โš™๏ธ Settings. If your save is ever lost, send it to the Game Master on Discord.
  • When there are two saves, you now see both side by side, with heroes, levels and dates.
  • New look for the website, and a new Announcements page: vote for the next class in the Discord!

Beta 0.10 โ€“ Balance, Heroic zones and a checked leaderboard

8 October 2026

Balance update: Heroic zones, a tougher road from level 30 and a checked leaderboard.

  • Discord login is coming soon: the whole game, up to 4 heroes, saved online on every device. Your guest hero comes with you.
  • Guests see what waits after level 30 from level 25 on.
  • Leaderboard: once Discord login opens, only Discord accounts take part, and the server checks every score. Impossible scores do not count.
  • Endless Tower and Ember Ascension: damage dealers hit 35% harder there and heal 45% between Tower floors. Tanks (-25% damage, Retaliation x1.6) and healers (-20% damage) are weaker there. In the open world nothing changes for them.
  • Stronger: Marksmanship, Survival and Outlaw (more damage and less damage taken), Arcane, Assassination, Arms and Fire (more damage).
  • Shadow Priest: Void Attunement, ignores most of the dark resistance of Void Sanctum.
  • From level 30 leveling gets tougher: monsters hit up to 20% harder, zone bosses hit harder and have more HP, Elites and Rares wind up a crushing blow every 3rd turn, and zone bosses announce heavy blows: ๐Ÿ›ก Brace in time.
  • ๐Ÿ’€ Heroic zones (from level 30, in Adventure): monsters +40% HP and +30% damage, you get +50% XP, +30% gold and more, better loot.
  • Scrap: daily quests give 8 Scrap, the daily chest 25. The Forge shows a tip when you run low.
  • Rerolls now cost only gold. Every reroll on the same item costs more.

Beta 0.9 โ€“ Guest hero

8 October 2026

Guest update: 1 guest hero up to level 30, and it comes with you later.

  • Guests play 1 hero up to level 30. Delete it to start a new one.
  • Your guest hero is kept: when Discord login opens, it comes with you to your account.
  • With Discord login (coming soon): up to 4 heroes and the whole game, saved online.

Beta 0.8 โ€“ Play as guest

8 October 2026

Play as guest: start right away, saving happens by itself.

  • Guest login: tap โ–ถ Play as guest and start right away. Guest heroes can reach level 30.
  • One account for all your heroes: up to 4 heroes, saved by themselves in your browser.
  • ๐Ÿ’พ Save moved to the ๐Ÿ‘ฅ Heroes tab. It shows where your heroes are saved.
  • Backup codes, backup files and 8-digit cloud codes are gone. Saving happens by itself.
  • Coming soon: log in with Discord to play the whole game and save your heroes online, on every device.

Beta 0.7 โ€“ Smooth fights and an online leaderboard

8 October 2026

Combat update: a steady action bar, keyboard keys, and stronger tanks and healers.

  • Action bar: Brace, Potion and Flee always sit in the same place at the bottom. After a fight: Next fight and Camp. Buttons no longer jump.
  • Keys on a computer: 1โ€“9 skills, 0 basic attack, B brace, Q potion, F flee, Space next fight, C camp, R rest.
  • Next fight starts by itself (Settings). You still choose every move. Winning in a row builds a ๐Ÿ”ฅ Hunting streak: +2% XP and gold per win, up to +20%.
  • Resting is instant, and every win gives back 12% HP and mana.
  • Tanks: new Retaliation meter: blows you take charge a ร—2.5 counter-attack. Tanks and healers deal more damage in the open world. Protection Warriors hit harder.
  • Healers: overhealing strikes the enemy with light, and the Finisher starts below 50% enemy HP.
  • Brace per class: Mage ice shield, Rogue full dodge + sure crit, Warrior full Rage, Priest heal, Paladin shield, Archer double shot.
  • The last Nightmare boss enrages later for tanks and healers. Subtlety and Marksmanship +10% damage.
  • Rested bonus: coming back after a break gives bonus XP: your next fights give +50% XP until it is used up.
  • Scrap: more from dismantling (also Legendary and Mythic), cheaper +1 to +3 upgrades, more in the shop.
  • Online leaderboard on this website: Level, Tower, Ascension, Season and Ember. It updates every 2 hours.

Beta 0.6 โ€“ Quest shortcuts

8 October 2026

Quality of life: quest shortcuts.

  • Quests have a โš” Fight button that takes you to the right place.
  • Your pets fight at your side on their own.

Beta 0.5 โ€“ Website and Discord

8 October 2026

Realm of Embers gets its own website and Discord.

  • Realm of Embers has its own website and a Discord server. Look for the ๐Ÿ’ฌ button in the game.

Beta 0.4 โ€“ Endgame and quality of life

8 October 2026

Endgame update: boss mechanics, Ember Levels, seasons and a collection book.

  • While you were away: your hero keeps fighting at half speed for up to 8 hours.
  • Boss mechanics: Tower and Ember Ascension bosses announce heavy blows. Tap ๐Ÿ›ก Brace in time and hit the weak point with your strongest skill.
  • Faster leveling: about 100 fights per level from level 28 (was up to 480), plus new bounty quests from level 26.
  • Ember Levels: after level 60 your XP gives Ember points for small permanent bonuses.
  • Seasons: every month a new season with rewards and a title for Ember Ascension.
  • Collection book with bonuses for all your heroes.
  • Balance: Rogues are tougher, Arcane hits harder and has a Mana Shield, tanks and healers level faster, the Forge can swap Essence and Cores for Scrap. A failed Ember Ascension run drops one level.
  • Backups: download and load a backup file with all your heroes.
  • Gear shows a color icon per rarity, a "Dismantle all below Rare" button, and a wider layout on PC.

Beta 0.3 โ€“ New names

8 October 2026

New names for the dungeon difficulties and 33 skills.

  • Dungeon difficulties are now Normal, Hard and Nightmare. The endless mode is called Ember Ascension.
  • 33 skills got new names that fit the Realm of Embers. Your heroes keep their ranks.

Beta 0.2 โ€“ Harder endgame

8 October 2026

Harder endgame: real Nightmare dungeons and warnings before crushing blows.

  • Nightmare dungeons are a real challenge, and the last boss enrages.
  • Elite and Rare monsters warn you one turn before a crushing blow.
  • Weekly challenges, tower chests every 10 floors, and healers hit harder on low-HP enemies.
  • Dying never costs you anything: rest and try again.

Beta 0.1 โ€“ Warrior rework and relics

8 October 2026

Warrior rework and the first ultra-rare Relics.

  • Warrior specs reworked: Protection (Bulwark), Fury (Frenzy) and Arms (Sunder and Executioner).
  • Relics are unique and extremely rare: 1 in 100,000 per kill from level 50.